In near-future London, Dedsec disappears. Framed for a terrorist attack, the hacktivist group from previous Watch Dogs video games has actually been purged, and the city has actually changed into an authoritarian state policed by Albion, a wicked mercenary business. However, the ruled over people bring the stimulate of resistance; it’s up to you to fan it into a wildfire of disobedience. Instead of putting you in control of a single lead character, Watch Dogs: Legion provides you countless unhappy Londoners, supplying the flexibility and versatility to combat like never ever previously. Despite a couple of bad apples, they don’t ruin what’s eventually an amusing defend flexibility.
Your goal is to retake London from its opponent kingpins. You check out and recover districts through a range of activities, consisting of sabotage, proof event, and promoting your own propaganda. Where Watch Dogs: Legion sets itself apart from lots of open-world video games is its city filled with possible heroes.
Amassing your army of representatives is a satisfying and tactical (though sometimes flawed) undertaking. Anyone can be hired, and I seemed like a kid in a sweet-shop scanning Londoners thanks to the cool mixes of abilities each can bring. For example, among my preferred members was a futuristic beekeeper who commanded swarms of robotic hornets. Techies hack gadgets much faster, financiers generate more cash, protesters can rally onlookers to combat, and spies bring devices and fight proficiency. It’s wonderfully ridiculous to command a group looking like a tech-savvy Village People, and the video game doesn’t take itself too seriously, making it enjoyable to enjoy the absurdity.
I grew to value particular employee for their skillsets and zaniness (specifically due to the fact that I had fun with the optional permadeath switched on). Teams fill up quicker than you think, and I missed out on awesome prospects because I lacked the space for them. Because I wasn’t allowed to ditch recruits, I had to start throwing any dead weight off skyscrapers or into speeding buses. While this murderous take on spring cleaning is hilarious, being able to simply fire someone would be even better – especially since optimizing your group is such a central part of Watch Dogs: Legion’s appeal.
Most of the side content consists of satisfying the needs of potential recruits. They’re decently fun tasks, but start repeating themselves too soon. Borough uprisings offer better diversions thanks to their variety and the exciting final missions each neighborhood presents. Lesser activities like package deliveries and graffiti tagging provide lighter thrills, but they at least give an excuse to tour Legion’s beautiful, high-tech take on London.
The main story missions are much more gratifying. Four genuinely despicable villains provide plenty of motivation to free London of their tyranny, and your tasks focused on taking them down regularly surprised me with their creativity. One of the best involves a surprisingly heartbreaking trek through the disturbing home of a scientist obsessed with digitizing human mind.
Smart level design forces players to consider the right person for the job while also allowing multiple approaches. Strutting into an Albion stronghold disguised as an employee is just as viable as sending combat drones to mow down threats ahead of time. I always had fun surveying a situation and deciding which combination of tools to employ. To that end, the game makes excellent use of its gadgets, like drones, cameras, and turrets. I specifically like the spiderbots – arachnid-like drones that provide a satisfying way to circumvent heavily guarded areas. Plus, I also enjoyed the stealthy platforming segments dedicated to them.
Commanding various robots is also fun in combat and for puzzle-solving. Riding atop large cargo drones like Spider-Man’s Green Goblin is particularly remarkable. Not only can soaring overhead bypass a lot of obstacles, but raining hell from above is supremely entertaining. I love how Legion allows players to combine their tools for creative improvisation. I got a kick from attaching spider turrets atop cars or cargo drones to create mobile murder machines. Enemy A.I. can be boneheaded at times, but the gameplay is a blast that gets much better with every upgrade and ability unlocked.
While Watch Dogs: Legion mostly sells the fantasy of a wholly unique populous, hearing the same handful of voice samples or viewing similar character portraits with slight variations sullies that vision a bit. Another small but regular annoyance comes in the load time while switching agents (at least on current-gen hardware). While not egregiously long, it’s just enough of a delay to break your stride.
Legion feels like the realization of the hacker fantasy the first Watch Dogs tried to capture. Between the fun group-building, fantastic mission design, strong narrative, and a gorgeous world, everything comes together in a largely entertaining and cohesive package. Whether you’re controlling a trained super spy or a gassy grandmother, Watch Dogs: Legion is a ton of enjoyable.