Warhammer 40,000 Battlesector publisher Slitherine has actually launched 3 gameplay videos of the turn-based method video game – and it appears like a good stab at matching the tabletop.

The 3 clips, listed below, flaunt a good piece of gameplay. There are common turn-based functions here, with the Blood Angels chapter of the Space Marines handling the Tyranids with motion set out on square tiles.

Battlesector is referred to as “battle-scale”, and based upon the gameplay what we have here is a scale larger than leading turn-based method video game XCOM, however smaller sized than the similarity Warhammer 40,000: Armageddon. To me Battlesector appears like around 1000 points worth of systems in the tabletop video game, offer or take 500. This suggests hero systems ought to play a huge part in the tide of fight, which I believe is a good idea.

The visuals look a little boring to me, and the audio might do with intensifying (those plasma incinerators are a little too seat pew for me, and I actually require the bolters to shred). The gameplay does not reveal this, however you can zoom up near to get a much better take a look at the designs – something I utilized to like performing in Dawn of War. I’m a little concerned the video game does not have a little bit of punch (something a Warhammer 40,000 video game actually should not), and I fear a video game with simply 2 playable factions might get dry rapidly.

But there are mechanics here I’m eagerly anticipating getting penetrated, consisting of the momentum system. Here, every attack offers the Space Marines momentum points, which reward you for playing based on your faction’s values. In the case of the Blood Angels, momentum is given for combating up close and individual. This makes good sense offered the chapter’s Black Rage. These points can then be invested in reward action points or upgrades.

Cautious optimism, then. Developer Black Lab Games has pedigree with the excellent sci-fi tactical video game Battlestar Galactica Deadlock, so my fingers are crossed. Expect a PC release in May 2021 and console variations to follow.