The Legend of Zelda: Breath of the Wild is an extremely cherished Nintendo experience that offered gamers a spectacular open-world to check out. The art design and style of the current Zelda video game are unbelievable, however what if it could be knowledgeable in a different way? That’s what one fan flaunted when he shared a YouTube video detailing precisely how a Legend of Zelda: Breath of the Wild VR video game might look. 

In a video from YouTuber Brian Tate, the first-person VR experience is completely checked out, initially getting here on a beach. Beginning on the ocean’s edge, the video footage continues through various areas to flaunt this more immersive type of seeing whatever Breath of the Wild needs to use. Visually it’s spectacular. The lighting stays beautiful, and the fragile art design still looks uncomplicated. There’s simply one huge issue: This fan-made VR mod isn’t steady; the shaking screen can be seen from a mile away. 

The dicey frame aside, the YouTuber did include that this was merely a fast test with the group making this mod to flaunt the general experience. Stabilization might be in the works, however he did discuss that this job is still in its infancy. 

Shakiness aside, this is a truly enthusiastic job, specifically when considering movement abilities. While the group dealing with this mod (consisting of Etra and MelonSpeedruns) stated they have an interest in complete movement controls for this job, that does not fall in line with the existing objectives for this mod how it’s coming together. Instead, Tate included that they “might choose an approach that utilizes comparable controls to the Wii (and quickly Switch) Skyward Sword where gestures with your VR controller trigger various swings. If we rendered the video game sword in the gamer’s hand while in very first individual (beyond the video game engine), it may work [and] seem like your holding the sword (and can be functional, since when you swing it, it triggers the swing gesture to take place in the video game, doing opponent damage). We’ll see!”

For those thinking about if this mod experience is simply in one cam angle, Tate discussed that this VR take functions the capability to toggle in and out of very first and third-person viewpoints. 

This Legend of Zelda: Breath of the Wild VR video game is enabled by a Wii U emulation of the Nintendo title. It’s not rather all set yet, however Tate does guarantee more updates in the future. 

[Source: YouTube via Nintendo Life, GameRant]