Cowabunga, dudes! The Teenage Mutant Ninja Turtles are back in Shredder’s Revenge, a brand-new co-op fighter that transfers fans to the franchise’s golden age in computer game. Developed by in collaboration by 2 Turtles-caring studios, Dotemu (Streets of Rage 4, Windjammers 2) and Tribute Games (Panzer Paladin, Mercenary Kings), Shredder’s Revenge is an initial experience where as much as 4 gamers protect the sewage systems and streets in a fighter motivated by TMNT’s game prime time, particularly Turtles in Time. 

Like any TMNT video game worth its salt, Shredder’s Revenge slows down to 4 pals collaborate both in your area and online (cross-play to be identified) to beat the tar out of bad guys like the Foot Clan, Bebop, Rocksteady, and Shredder himself. The video game draws motivation from the renowned 1987 animated program, and if you’re in some way fretted that the designers don’t comprehend the source product, reject those doubts now. Both Dotemu and Tribute Games are staffed by old-school TMNT fans who, like a lot of us, were raised on the traditional animation, gathered its wide range of toys, and invested method excessive cash playing the game video games. From the video game’s character and art style to the remade variation of that well-known signature tune (carried out by Faith No More’s Mike Patton), Shredder’s Revenge is created to be the supreme love letter to TMNT’s magnificence years. 

“We wished to restore a video game for the fans of the ‘87 animated series and likewise the old game video games of the ‘90s,” states Tribute Games co-founder Jean-Francois Major. “Because we felt that individuals missed it. And including us, because, personally, I played those video games a lot as a kid and I missed them a lot. So that was the concept that began it.”

Despite plainly opting for fond memories, Shredder’s Revenge will sport contemporary improvements. The groups aren’t prepared to talk specifics; they are just providing tips by stating the traditional video games, enjoyable as they were, struck a ceiling in regards to technical constraints, which are now a distant memory. There’s no doubt Shredder’s Revenge will play smoother than the old video games, and functions such as brand-new modes and other choices are implied but not confirmed. Another element the teams are being coy about is the inclusion of playable characters besides the Turtles. After all, the trailer featured Master Splinter and April O’Neil kicking butt, and the developers wouldn’t comment on the noticeably absent Casey Jones. 

Shredder’s Revenge was born from a happy coincidence between two TMNT-loving development teams who joined forces after discovering they each had a shared vision of making a brand-new Turtles game. The project began when Nickelodeon, who holds the Turtles license, approached Dotemu to make a new game based on one of their IPs. The company was impressed by the studio’s past work on games like Wonder Boy: The Dragon’s Trap, and Dotemu jumped at the chance to tackle TMNT next. As Dotemu began mapping out ideas for the game, it caught word that Tribute Games was not only interested in doing the same however had been campaigning to Nickelodeon for permission to create a TMNT game since 2010. Unfortunately, the timing was never right, but Tribute kept in touch with Nickelodeon hoping that the stars would one day align. 

“We were always super persistent,” says Tribute Games co-founder Jonathan Lavigne. “Like, if we’re gonna take on one of your IPs, we want it to be TMNT. Every time the topic was brought up about us taking on a project, I would always say, ‘Well, we really want to do TMNT.’ We grew up in the arcades and playing TMNT, so we really wanted to have a stab at it.”

“So, I was at GDC and I managed to get [Tribute Games’] contact,” says Dotemu CEO Cyrille Imbert. “So, I said, ‘Hey guys, are you around? Should we talk?’ And so, we saw each other for the first time in San Francisco and it was a really nice first contact, and we basically had the same ideas and things we wanted to do in mind for this project.” 

Thus, a partnership was born, and the two studios began developing the game’s pitch to present to Nickelodeon. Imbert says his team knew from the start that Tribute Games was perfect for capturing the classic vibe it hoped to invoke with Shredder’s Revenge. It also helps that Tribute has some ex-Ubisoft developers who worked on the 2007 game TMNT (based on the animated film of the same name) for consoles and Game Boy Advance, not to mention its experience on Scott Pilgrim vs The World: The Game. Major says that Tribute is ecstatic to apply its brawler expertise to a new Turtles game and to implement ideas the designers didn’t have time to flesh out in the movie tie-in game.

Shredder’s Revenge looks like the TMNT brawler fans have been waiting for, which is why it’s agonizing that it currently has no concrete release window. Dotemu and Tribute Games understand the pressure to deliver an experience that satisfies TMNT fans of all ages is high; especially since it’s been a long time since the Turtles had a truly great video game. But with two groups who each have a knack for creating modernized retro style video games, it sounds like our favorite pizza-eating martial artists are in pretty good hands. 

Teenage Mutant Ninja Turtles: Shredder’s Revenge is coming to unspecified consoles and PC. Be sure to likewise take a look at the gallery of screenshots below. For an idea of where the bar of quality presently sits for TMNT video games, you can read our evaluation of the last console title, Mutants in Manhattan, here.