To provide the “finest possible experience”.
King’s Bounty 2, the follow up to Heroes of Might and Magic developer Jon Van Caneghem’s traditional tactical dream RPG, will no longer launch in March as initially revealed and is now anticipated to make its method to Xbox One, PS4, Switch, and PC on 24th August this year.
King’s Bounty 2 is designer 1C Entertainment’s very first stab at a numbered King’s Bounty follow up (it’s been periodically launching brand-new instalments because getting the series rights in 2007), and ambitiously intends to integrate the very first video game’s popular turn-based tactical action with more contemporary third-person, open-world adventuring.
Once a hero has actually been chosen at the start (3 are assured, each with their own stories), there are missions to finish and NPCs to satisfy. Players’ actions will form their hero’s positioning along the method, affecting how they’re dealt with and how the story unfolds. Combat is more in keeping with the initial, although its turn-based fighting and tactical hex-based traversal are boosted by brand-new functions consisting of Line of Sight, special systems, mid-skirmish occasions, and varied environments intending to develop more fascinating tactical chances.
In a declaration revealing King’s Bounty 2’s modified August launch date, 1C stated it had actually decided to postpone release in order to guarantee “sufficient time to provide a King’s Bounty finest possible experience”. While the video game is “total and playable”, according to the studio, extra time is required “to complete playtesting, repairing, polishing, [and] stabilizing”.
“Seeing the love and enthusiasm you, as our fans, put behind this task, we are grateful for all your assistance and ask you for a bit more persistence with us”, the designer concluded. Expect more King’s Bounty 2 news as its 24th August release methods.