Hitman designer IO Interactive revealed last November their next task is a James Bond title that will function as an origin story for the renowned spy. In a current interview with IGN, IO shed more light on how they’re constructing the video game’s story and, most notably, how it’s forming its own take on 007.
In an episode of IGN Unfiltered, IO CEO Hakan Abrak talked with Ryan McCaffrey and validated that its Bond is 100% initial and therefore won’t utilize any existing motion picture similarities. The studio is likewise drawing motivation from Bond’s whole history, from the books to the movies, to craft an entire brand-new story untethered to any existing stories. This method talks to the group’s desire for producing a variation of Bond that is, his Abrak’s words, “A Bond for the video gaming market”. To discover more, you need to check out the link above (or listed below) to check out quotes from the complete interview.
James Bond is the very first time IO has actually dealt with a certified home, and with a franchise as cheshried as 007, the group plainly isn’t taking it gently. The studio might supposedly double in size to assist bring the video game to life, that makes a lot more sense after Abrak mentioned that their 007 story might quickly become a trilogy of video games. Whether their James Bond title end up being one video game or a number of, I’m delighted to see what they develop, particularly after their outstanding deal with the Hitman series.
Speaking of which, even if IO is hard at work on 007 doesn’t suggest they’re completely made with Hitman 3. Even though it’s the last video game in the World of Assassination trilogy, there’s months worth of post-lauch assistance themed after the 7 fatal sins that will be presenting monthly for the remainder of the year.
Are you delighted for IO’s take on 007? Are there any mechanics from Hitman you’d like to see executed? Let us understand in the remarks!