In an investor report released today by CD Projekt Red, it was divulged that Cyberpunk 2077 has actually offered over thirteen million copies of the video game since December 20. The figure tracks both digital and physical sales throughout all platforms where the video game is offered. The number likewise consider a few of the refunds for the title, as set out in the start of the report:

“This figure represents the approximated volume of retail sales throughout all hardware platforms (considering returns sent by retail customers in brick-and-mortar along with digital shops), i.e. the “sell-through” figure, less all refund demands e-mailed straight to the Company by the publication date of this report in the structure of the “Help Me Refund” project.”

Despite vital honor for the PC variation of the video game,  Cyberpunk 2077 has actually had a rocky launch in general, consisting of among the most current discoveries relating to save files. Save files above 8 MB have actually been triggering severe concerns, so it’s recommended that gamers keep their stocks light rather of hoarding items.

These discoveries followed the video game has actually been delisted from the PlayStation shop, a really unexpected and unmatched occasion for a title like this. There are likewise reports of internal clashes and mayhem within CD Projekt Red itself as an outcome of the launch. To state that Cyberpunk 2077’s launch is untidy would be a severe understatement, however with the sales info emerging today, it does not appear that the problems, damaged save files, internal strife, delisting, or damn near anything else can hinder its sales figures.

You can’t log onto Twitter, Reddit, Facebook, or any other social networks platform without seeing an assortment of videos highlighting numerous defects or funny bugs and errors, but CD Projekt Red’s dystopian vision of the future pushes on regardless. Cyberpunk 2077 paid for its development and marketing as of a December 11th report, and today’s concrete numbers show that for all of its issues, Cyberpunk 2077 is still moving a massive amount of units.

“Cyberpunk 2077 is dark and disturbing at times (frighteningly so), but the majority of its content is fascinating, and loaded with depth through the numerous RPG systems and lore. I thoroughly enjoyed my time in Night City, and Johnny Silverhand is a great partner to see the sights with,” said Game Informer’s Andrew Reiner in his review. “Cyberpunk 2077 doesn’t overstay its welcome with its critical-path story, and invites players to jack in and stay for hundreds of hours of unique content should they want to. It didn’t blow me away like The Witcher 3: Wild Hunt, however is still a hell of an opening to what will ideally be a brand-new series.”

You can check out the full investor report here.